> about
I’m a Senior Product Motion Designer from Brazil, specialized in motion systems, interaction design, and scalable digital product experiences.
My background spans advertising, digital experiences, and large-scale product teams, which shaped a structured approach to motion focused on clarity, usability, and implementation. I work at the intersection of motion design, interaction design, and product systems, treating motion as part of the product itself, not just as a visual layer.
For the last four years, I worked at Itaú, designing motion for complex digital products used at scale. That experience strengthened my focus on motion that communicates state, hierarchy, and feedback clearly, while remaining consistent, scalable, and practical to implement.
I work with tools such as Figma, After Effects, Rive, Lottie, Spline, ProtoPie, and Framer, and I’m particularly interested in how motion, interaction, and spatial interfaces can be properly designed into modern digital products.
